IFIP TC6 Open Digital Library

IFIP Congress 2010: Brisbane, Queensland, Australia - ECS

Cultural Computing - Second IFIP TC 14 Entertainment Computing Symposium, ECS 2010, Held as Part of WCC 2010, Brisbane, Australia, September 20-23, 2010. Proceedings

Ryohei Nakatsu, Naoko Tosa, Fazel Naghdy, Kok Wai Wong, Philippe Codognet

Springer, IFIP Advances in Information and Communication Technology 333, ISBN: 978-3-642-15213-9


Multiple Format Search and Rescue Robot as a Competitive Arena.

Andrew Chiou


An On-Line Classification Approach of Visitors' Movements in 3D Virtual Museums.

Kingkarn Sookhanaphibarn, Ruck Thawonmas


A Machine That Daydreams.

Graham A. Mann


Cluster Analysis for Personalised Mobile Entertainment Content.

Worapat Paireekreng, Kok Wai Wong, Chun Che Fung


Auto-explanation System: Player Satisfaction in Strategy-Based Board Games.

Andrew Chiou, Kok Wai Wong


Comparing Binarisation Techniques for the Processing of Ancient Manuscripts.

Rapeeporn Chamchong, Chun Che Fung, Kok Wai Wong


Complex Game Design Modeling.

Viknashvaran Narayanasamy, Kok Wai Wong, Shri Rai, Andrew Chiou


Haptic Carillon: A Computationally Enhanced Mechanical Performing Instrument.

Mark Havryliv, Fazel Naghdy, Greg Schiemer, Timothy Hurd


3D Geometric and Haptic Modeling of Hand-Woven Textile Artifacts.

Hooman Shidanshidi, Fazel Naghdy, Golshah Naghdy, Diana Wood Conroy


Pocket Gamelan: Realizations of a Microtonal Composition on a Linux Phone Using Open Source Music Synthesis Software.

Greg Schiemer, Etienne Deleflie, Eva Cheng


Creating Memory: Reading a Patching Language.

Michael Barkl


The Promise of Fuzzy Logic in Generalised Music Composition.

Wendy Suiter


Structuralism, Attitude and the Computer: Questioning the Notion of "Cultural Computing".

Warren Burt


Looking for Culture in Video Games: Three Conceptual Approaches.

James K. Scarborough


Supporting Multiple Perspectives on 3D Museum Artefacts through Interoperable Annotations.

Jane Hunter, Chih-Hao Yu


Interactivity in Games: The Player's Engagement.

Stéphane Natkin


Co-production and Co-creation: Creative Practice in Social Inclusion.

Atau Tanaka, Lalya Gaye, Ranald Richardson


Opening the Can: Public Interaction with Ready-Made Contents.

Shlomo Dubnov, Philippe Codognet


Cultural Computing - How to Investigate a Form of Unconscious User Experiences in Mixed Realities.

Matthias Rauterberg, Jun Hu, Geert Langereis


Emotions as a Communication Medium between the Unconscious and the Conscious.

Matthias Rauterberg


Emotional Expression of Korean Dance Assisted by a Virtual Environment System.

Taeyoung Uhm, Hanhoon Park, Mi-Hee Lee, Un-Mi Kim, Jong-Il Park


Machine-Made Puzzles and Hand-Made Puzzles.

Hiroshi Higashida


Cultural Computing - Creative Power Integrating Culture, Unconsciousness and Software.

Naoko Tosa


Entertainment and Its Future.

Ryohei Nakatsu